Hackathon Game
Introduction
This game was developed as part of the Adtran Fall 2023 Hackathon, where we had 48 hours to create a company-themed product or service. Our team won 1st place, and the project was recognized for its creativity and execution.
Features
- Fast-paced gameplay with randomly-generated levels
- Custom 2D and sound assests
- Variety of enemies and a multi-stage boss fight
- Physics-based mechanics
Gallery
Demo Video
Check out one of our gameplay demos here:
PowerPoint Presentation
Play the Game
You can try the game by installing the zip file here! => Itch.io Password: hackathon23
Development Process
Idea & Planning
Our team brainstormed ideas and quickly settled on a concept that could be fun yet achievable within the time limit.
Implementation
The core mechanics were built using Unity & C#, with assets created in jsfxr & Asesprite. We used GitHub for version control and worked in sprints to stay on track.
Challenges & Solutions
One of the biggest challenges was implementing smooth physics-based movement. We overcame this by fine-tuning the Rigidbody parameters in Unity and leveraging Unity’s physics engine.